QuikQuak specialises in quality music and effects plug-ins.
For Windows and Mac. -
VST and AU formats.
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28th February, 2014
Update for Fusion Field. v.3.33
* More compatibilty issues fixed.
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20th February, 2014
Critical update for Fusion Field v.3.32
* Fixed stuttering output in some hosts.
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13th February, 2014
Quick update for UpStereo Pro v.1.01
* Plug-in delay compensation errors corrected.
* Runtime libraries included for 64 bit Windows.
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11th February, 2014
UpStereo Pro released!
A massive update on the previously popular UpStereo plug-in.
See the panel below for details.
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4th June, 2013
MashTactic has made the list of the 'top most original plugins' as recently published
by Audiofanzine's editorial team here.
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Fusion Field has been updated to version 3.31
* Memory issues fixed.
* Loading program with GUI closed preset errors fixed.
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9th February, 2013:
Fusion Field has been updated to version 3.30
* Up to 3X faster, with multi-threaded processing.
* Spikeless CPU usage.
* Free for all registered users.
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28th Novembter, 2012:
Pitchwheel updated to version 4.2 - OSX / Win
* Memory address limit problem fixed.
* Suppressed noise build up over time with settings for long fixed pitches or quiet dithered input.
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10th Novemeber, 2012
Copula time shifting library licensed!
Thanks to the partnership with Acoustica software, Copula time shifting / pitch shifting library has been licensed for an upcoming project. This is a non-exclusive license that allows them to make any software using the library in the future. Please use contact page for licensing enquiries.
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14th September, 2012
Copula time shifting library and demo updated to version 5.05
* Timing accurate tempo changes.
   This unique feature gives you complete control over tempo without the need for complex fading or mulitple
   instances just to keep accuracy. Enabling wild tempo and pitch changes while still keeping the
   mathematically correct transport locations over time.
* All tempo and pitch changing times are fed through the input samples to insure accuracy.
* Complete rewrite of user interface, changed from 'pull' based to 'push,' which means instead of Copula
   requesting data when it needs it using a call-back function, you now request what is needed then feed the
   data into the buffers. This is compatible with the internal workings of most DAWs.
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11th May, 2012
Crowd Chamber updated to 2.02
* Memory bug fix for large projects.
* Save state fixed for latest OS.
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23rd April, 2012
Fusion Field has been updated to version 3.20
* 32 bit memory bug fix for large projects.
* Update for Windows and Mac.
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25th February, 2012
Copula time shifting library and demo updated to version 4.1
* Added a new transient overlaying technique, that ensures all beats are
  included in fast time shifting. A new sample to demostrate this is in the free demo.
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21st February, 2011:
Fusion Field has been updated to version 3.11
* CPU optimisitions for computers with small cache
* Restored compatibility with OS 10.5.
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16th February, 2012
Copula time shifting library and demo updated to version 4.01
* Minor upgrade to anti-aliasing filters.
* Added pitch-shift relative linear filtering for smoother high frequecies.
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13th February, 2012
Copula time shifting library and demo updated to version 4.0
* 200% speed increase! Achieved by cutting internal over-laps by half, and deleting 'fix up' code that is now unnecessary.
* Bass booms retained on faster playback speeds, giving consistent volume levels.
* Clearer and more open sound - hard to describe, please try the new demo!
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31st January, 2012
Glass Viper has been updated to 1.42 on Mac
* Restored compatibility with OS 10.5.
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19th January, 2012
Glass Viper has been updated to 1.4
* 64 bit for Windows and Mac OSX.
* Bank loading and saving.
* Clearer user interface, with pixel fonts, higher contrasts, and larger display panel.
* A wipe option for clearing all the presets to simple defaults. Useful for building banks from scratch.
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16th December, 2011:
Fusion Field has been updated to version 3.1
* Stereo cross feed system for altering output mixes.
   This can move the outputs towards a mono reverb in a stereo mix, or negatively cross the channels for a
   more open and realistic reverb.
* CPU optimisations and overall audio rendering performance increase on Macs.
* No more waiting for reverb construction.
* Audio parameter editing while 'Logic Pro' is in zero processing mode.
* Stereo level metering, and parameter value display.
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5th December, 2011:
Copula time shifting library and demo updated to version 3.1
* Due to the nature of the previous update, it has been found that 25% can be shaved of the CPU time, and still preserve quality.
* Very low frequencies, like kick drum booms, retained consistently with faster speeds.
Now runs using about ~0.5% to 2% on a four year old quad core PC. Copula Time shifting uses only one thread.
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29th November, 2011:
Copula time shifting library and demo updated to version 3.0
* Transient thresholds now equal across all frequencies, fixing the varying arrival locations for time shifted
   frequencies. This locks more frequencies together, thus removing many artefacts from time shifted transients.
* Increased phase transient dependency, graphed with extensive listening tests, which basically improves
   transient capturing and multichannel locking.
* Steep anti-aliasing filter, for the flattest possible frequency output.
* 64 bit versions.
Please try the PC demo, built using the latest library here.
Copula Time Shifter is a pitch and time library available for PC and Mac. It's extemely efficient and is the best sounding shifter available.
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14th November, 2011:
Fusion Field has been updated to version 3.
* Completely new core engine based on delay free convolution.
* 64 bit versions for Mac and Windows
* New filtered white-noise contruction for perfect diffusion at any sample rate.
* All tradiional comb and all-pass filters removed for perfect artefact free reverb.
* Editable attack and decay curves for more control.
* 64 presets.
* 'Dry' on/off settings option for easy side-chain browsing of presets.
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8th November news.
Luftrum has designed 64 presets for Glass Viper.
Available to purchase on the Luftrum site.
Includes many lush pads, textures and synths.
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6th November, 2011:
Glass Viper has been updated to 1.3.
* Cross compatible presets.
* Crash bugs, and silent start up problems fixed.
* Better menu preset loading, with manual sorting.
* Copy and Paste fixes.
* Brighter text labels, for readability.
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4th October, 2011:
New update to Fusion Field arriving soon.
A new core engine based on filtered white-noise and rendered with delay free convolution.
This gives a perfect fusion of sound throughout the spectrum without artefacts.
Also editable curves for attack and decay envelopes and available for in 64 bit mac.
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5th September, 2011:
Pitchwheel updated to version 4.1
* 64 bit Mac version now available.
* MIDI pitch wheel disable toggle to prevent zeroing on host MIDI reset.
* MIDI note offset correction
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13th July, 2011:
Copula library and demo updated to version 2.5
* Now has sample accurate pitch shifting.
* Better phase integrity for pitch shifting.
* Improved mid to upper range quality.
* Improved gain preservation for time shifting.
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18th June, 2011:
MashTactic released!
A sharp filtering tool and transient editor, which is also great for 'Mash-ups' and general sampling.
Separate different parts of a full mix, manipulating zones of frequencies and stereo locations.
Up to eight zones can be created that can then be panned, emphasised or cut out completely, in both onset and sustain.
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23th May, 2011:
MashTactic coming soon. Video demo: YouTube link
MashTactic is a new plug-in that can separate various parts of a full audio mix.
Many sounds, include vocals can be cut or isolated from a track.
* A great tool for mashup music makers.
* Can be used as a sharp cut-off filter, as demonstration in this video.
* MashTactic works on transients, allowing the user to emphasise and cut percussive sounds giving control over punch in drum tracks.
* Great for analysing stereo spread and mix of a track you're composing.
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7th May, 2011:
Pitchwheel Mac AU update 4.0.1
Fixed issues with control settings when loading old projects that use Pitchwheel version 3 or less.
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20th April, 2011:
Pitchwheel updated to version 4.0
* Additional wheel for independent timbre adjustments.
* Completely change the tone of vocals and instruments.
* New internal engine, with accurate percussive timing, without double hit artifacts.
* Lockable wheels.
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20th February, 2011:
Coming soon! Major update to Pitchwheel.
This free update will include a second wheel for timbre adjustments. And a variant of the Copula engine for perfectly hit percusive sounds.
More details soon.
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30th January, 2011 update:
Copula Demo updated to version 2.04
* Both 'Windows' and 'Mac OS X' libraries now available.
* Changed the balance between top and bottom frequency transient detection, giving an emphasis on higher transients. This helped the overall brightness, and increased bass stability.
* Approximately 7% improvement in CPU usage.
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3rd January, 2011 update:
Copula Demo updated to version 2.0
* Top end noise and flutter removed.
* Timbre and character of sound retained throughout changes in speed.
* Greater stereo stability for bass sounds and consistent transients attacks for percussion.
* Phased locked for up to 8 channel processing.
* Simple to use SDK, with VS demo projects.
* PC dynamic library only 25Kb!
* New demos available. See Project page for details.
* Fine tuning and timing, with 32bit floating point accuracy.
* Please use the contact page for all enquires.
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18th September update:
Copula Demo updated to 1.6.
* Can now freeze time, and go backwards!
* A new transient detector with high stereo stabilty, fixes warble and flutter effects.
* Replaced envelope slider with a simple formant preservation switch.
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13th August update:
Copula Demo updated to 1.5.
Spectral split removed, increasing transient coherence to maximum.
4X over-sampling, removing occasional aliasing for pitch shifting high frequencies.
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11th August update:
Copula Demo updated to 1.4.
Spectral envlope shaping included with this library demo.
Includes the ability to lock envlope changes for Formant preservation.
New frequency stability for exteme pitch changes.
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24th July '10 update:
Free Copula Demo available.
It's a time stretching and pitch shifting engine like no other.
It completely separates the notion of time and pitch and allows you to move freely and smoothly
between the two, in glitch free real-time.
Notable for its transient accuracy, and bass stability, Copula has a larger pitch range, and more natural
time stretching than the best algorithms available today.
The demo is a small stand-alone PC executable, that lets you load Wave files and control their time and pitch independently. It comes with a selection of test audio files.
Copula makes it seem easy, but it took a long time to create.
Soon available for licensing, all enquiries are welcome.
Download here - uncompress the Zip file, then run the install.
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9th June '10 update:
Crowd Chamber updated to 2.01
* 64 bit version now available for Windows.
* Compatibility with latest Ableton Live and various control issues.
* Crash bug fix for Logic Pro, and other hosts.
* Instantiation clicks resolved.
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9th April '10
Fusion Field updated to v.2.60
* Better bass diffusion to remove repetitive lower frequency issues.
* 64 bit version now available for Windows.
* Extra diffusion filters added for increased stereo dispersion.
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27th March '10
BarChimes updated to v.1.01
* 64 bit version now available for PC.
* Live 8 compatibility fixes.
* Preset import issues fixed.
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1st March '10
BarChimes v.1.0 release!
* A detailed 36 bar kinetic physics simulation.
* Gravity, collisions and audio accurately portrayed.
* Velocity and sweep analysis simulates user
   movement through the chimes.
* Parameters for physics, pitch and time.
* Frequency editing with fundamentals and partials.
* Percussive rendering with decay controls.
* Swing modulation effects.
* Photo-realistic 3D representation and collision effects.
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8th January '10
Pitchwheel and Glass Viper minor updates and fixes.
Pitchwheel 3.01 update
:
* Semitone shift accuracy increased.
* Minor reduction in CPU usage.
* Logic MIDI-effect type control working correctly.
Glass Viper 1.21 Mac AU update:
* MIDI Pitch-bend and breath controller fix for Logic users.
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26th December '09
Pitchwheel
updated to version 3.0
* A new pro quality pitch shifter! After months of research, Pitchwheel gets a new engine.
* Superior pitch shifting - great frequency stability and transient accuracy, with low latency and CPU usage.
* 'Fixed Envelope' option that preserves formant shapes. Useful for changing pitch without the
   usual 'chipmunks' sound. Allowing natural vocal changes, with glides, vibrato and harmonies.
* 46ms (at 44k) latency - amazing response time for a high quality wide-band pitch shifter.
* New option to only output sound when playing through MIDI, allowing 8 note harmonies to be
   played very easily.
* Sample accurate pitch changes.
* 96 semitone pitch range.
New video DEMOS are available here.
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27th October '09
Site news:
There is now a newsletter option on the CONTACT page.
The newsletters will be small text emails, with the latest news on plug-ins and updates from QuikQuak.
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7th September '09
BarChimes (v0.10) plug-in available for free!
What you get:
* A detailed 36 bar physics simulation.
* Collisions, gravity and audio accurately portrayed.
* Photo-realistic 3D representation.
* Velocity and sweep analysis simulates movement through the chimes.
* Highly optimised.
What you don't get yet:
Any parameter controls.
Alternate layouts.
Full version will include gravity, material and audio tone and pitch controls.
Mac version not available yet.
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22th August '09
Crowd Chamber updated to 2 and Glass Viper updated to 1.2
Crowd Chamber 2.0:
* New algorithm.
* The complex feedback system has now been replaced by simple global parameters.
* Global Spread dial stretches out each voice over time, used to create large crowds, or weird individual effects.
* Overall spectral shift control, for creating large global pitch effects.
* Huge reduction in CPU usage for large crowd simulations.
* Reduced initial delay for large crowds.
* Increased basic population value.
* Extra presets demonstrating new capabilities.
* Simplified GUI and clearer labelling.
* PDF manual added.
Glass Viper 1.2:
* Preset saving errors in Garage Band, fixed.
* Pitch LFO small range problems, fixed.
* Minor memory freeing issues on exit, cleaned up.
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Pitchwheel updated to version 2.5
Changes:
* Halved latency down to 45ms for better live feedback.
* Dail range now up to four octaves.
* Clearer interface.
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26th June '09
 Fusion Field 2.50 release.
Changes:
* Greatly increased diffusion when using short Spread values.
* A smoother, more realistic attack phase for the Distance parameter.
* An Echo control for additional effects, creating a delayed wave of reverb - useful for large ethereal
   spaces, or tight metallic boxes.
* New GUI design, with an optimised animated display.
* All aspects of the filtering, Decay, Spread and Distance parameters are now shown on the main display.
   Using a cloud representation of time and frequency energy, to give an instant visual interpretation.
   You'll know what it sounds like directly from this impression.
* Total of 48 modulators now include randomised LFOs for extra decorrelation.
* Algorithm optimisations to allow for these additional features, keeping CPU resources as low as possible.
* Re-balanced to fix the channel bias problem.
* A new set of presets.
Notes: Having additional algorithm features meant that the whole system had to be retuned. All dials keep the same ratios and times, so it is compatible with the previous version and saved presets. Previous users will notice the filter dials have been arranged in clearer high and low sections.
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5th May '09
UpStereo 2.0 release
* New metalic GUI
* Overdrive option for saturated distortion effects.
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24th April '09
UpStereo 2.0 Beta E.
* Slowdowns in some hosts fixed.
* New option screen with camera position choices.
* GUI works with different angles.
* Smoother metering, with faster response times.
* Faster resource loading.
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15th April '09
UpStereo 2.0 Beta D.
* Cubase 4 draw lag fixed for Mac.
* Light source position and colour remembered in user data.
* No start zoom, and cleaner interface.
* User light colour changes.
* Memory leaks fixed.
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11th April '09
UpStereo 2.0 Beta C.
* Mac host window positions have now been fixed for Cubase 4, and other hosts.
* Slight model changes.
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9th April '09
UpStereo 2.0 Audio Units beta B avaliable.
* PowerPC and Intel Mac. compatible.
* Runs on PPC Mac Mini (2006) with audio processing, full lighting and shadows, at 1% CPU!
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29th March '09
UpStereo 2.0 beta for Apple Mac. OSX.
* PowerPC and Intel Mac. compatible.
* VST to RTAS wrapper compatible.
* Runs on PPC Mac Mini (2006) with full lighting and shadows, and 1% CPU!
Audio Units beta to follow.
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24th March '09
UpStereo 2.0 beta.
* Completely 3D user -interface!
* Retains usability of traditional 2D design.
* Movable camera and light - alter the mood of the plug-in.
* Still FREE!
* Lays foundation for future 3D interfaces with potential for zoomable, multi-side plug-ins, and realistic 3D copies of hardware devices.
Screenshots at bottom of page.
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3rd March '09
VST-RTAS wrapper compatibility for all plug-ins.
Includes:
* Frozen interface fix for all six plug-ins. Mac & PC.
* Rayspace: Mono to stereo crash fix in Logic AU.
* Pitchwheel: Pointer reset on sequencer play.
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7th October '08
 Fusion Field 2.01 release.
* Approx. 30% more efficient, almost back to the speed of version 1.0!
* CPU spikes with certain parameter changes fixed.
* Doubled and cascaded modulators for a more natural sound.
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6th October '08
20% discount available with a bundle of all plug-ins.
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20th September '08
 Fusion Field 2.00 release.
* Higher quality.
* Initial transients smoothed, improving percussion and short diffusions.
* New distance parameter with realistic attack phase.
* Better stereo balancing.
* Enhancements resulting from hundreds of hours in constant revision.
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6th September '08:
Glass Viper 1.10 is now available.
* Clear and easy on the eye UI.
* Double the amount of presets.
* Fusion Field reverb built in.
* Upper frequency filter fixes.
* Pitch-bend semitone adjustments.
* Many more optimisations and bug fixes.
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11th July '08. Minor update.
New build of Fusion Field.
Fixes Audio Unit latency issues on certain hosts .
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8th July '08 update:
Fusion Field released.
Follow the product link for details and audio samples.
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8th June '08 update:
Fusion Field to be released SOON!
Made in response to requests for a RaySpace 'light' and a version of Glass Viper's own diffusion reverb.
Some audio demos are available here.
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24th May '08 update:
Crowd Chamber, bug fixes - new build fixes control issues.
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22th May '08 update:
Crowd Chamber, the large scale crowd simulator has been released!
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9th May '08 update:
RaySpace in Audio Fanzine review.
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8th May '08 update:
Crowd Chamber in final testing.
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15th March '08 update:
Pitchwheel
updated to version 1.1
* New algorithm with much improved pitch shifting.
* Tremolo effects greatly reduced.
* Now has zero latency - great for  live work.
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07th March '08 update:
New plug-in coming soon!
The 'Crowd Chamber' (working title) plug-in is a voice multiplier.
It alters and modulates the spectral content and the velocity of a sound to make a slightly different one, and then layers this back at a desired stereo position.  Forty voices have been tested, and they sound like a choir while being cheap on CPU. Chaining the effect into other instances we've had 40*40*40*40 voices running, which sounded like a crazy muddle - but then 2.5 million people would! The plug-in can of course be used very musically, with lush chorus and subtle fattening. The many possibilties of this are currently being studied.
'
Crowd Chamber' is expected due in April.
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13th February '08 update:
New plug-in! - 
PITCHWHEEL
* A plug-in that alters pitch in real-time.

* Perfect for altering speech, percussion, and singing performances.
* Large interface and easy to use.
* LOW CPU consumption and LOW PRICE!
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27st January '08 update:
UpStereo audio enhancer version 1.01
* Visual falloff curve and colour changes for better metering.
* Parameter restore fix.
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21st January '08 update:
Glass Viper version 1.06.
* Glass Viper gets a new skin!
* Note stealing gives back old notes - allowing for a better solo playing experience.
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08th January '08 update:
RaySpace version 2.91.
* RaySpace gets a new face! Icy cool, with cleaner lines and easy on the eye.
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17th December '07 update:
Double update - Glass Viper and RaySpace get updated.
RaySpace version 2.90.
* Diffusion engine upgrade -  smoother sound, removing resonances with some source sounds.
* Saves current panel selection when GUI is closed.
* Mono dry output issue fix.
Glass Viper version 1.05.
* Non-blocking waveform editing.
* PPC Mac VST editing animations fixed.
* PPC Mac colour matching problems fix for GUI.
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8th December '07 update:
Free plug-in avaliable!
 UpStereo audio enhancer. See on main page below.
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28th November '07 update:
Glass Viper version 1.04 for Mac and PC
* New Copy/Paste configuration.
* Graphical gliches fixed.
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26nd November '07 update:
The current copy/paste issues in Glass Viper are currently being addressed, and a free update will be released in a few days.
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22nd November '07 update:
Glass Viper version 1.03 for Mac and PC
* Audio Unit and VST Universal Binaries.
* DC offset correction for program changes.
* Removed clicks on voice selections.
* OSX Leopard compatible.
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7th November '07 update:
Glass Viper version 1.02 for PC - bug fixes.
* Sonar 7 crash fix.
* Live sample rate change fix.
* Registration 'not sticking' corrected.
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28th October '07 update:
Glass Viper version 1.01
* Fixed envelope drawing issues in some hosts.
* Fixed stereo output names.
* Now compatible with older processors.
* Fixed registration issues for non GUI startups.
* Delay time nudge dial fixed at linear mode.
* Reduced clicks for program changes.
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22nd October '07 update:
Glass Viper version 1.00
* Available for PC VST.
* Introductory price.
* Mac AU/VST coming soon
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8th May '07 update:
RaySpace version 2.81
* Dry signal bug fix.
* Crash fix on some Mac hosts.
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30th April '07 update
RaySpace version 2.8
* Sound ray visualiser. Watch the sound traverse the rooms with a time changeable dial.
* Scattering algorithm enhanced, with fewer ray losses, and greater random behaviour.
* Reset factory preset function.
* Stereo width effecting dry signal bug fix.
* Updated manual screens, and small GUI changes.
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 21th Febuary '07 update:
RaySpace version 2.7
* New diffusion update, with modulation  control for
   adding warmth and depth.
* Cubase 4 compatible.
* Re-scaled EQ for more accurate lower frequency
   editing.
* Minor interface changes.
* Replaced website demos for new RaySpace engine.
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18th January '07 update:
RaySpace used by David Hoskins in the films
  "The Descent", "The Prestige" and "Outlaw" on
  scores  for the composer David Julyan.
QuikQuak sponsors The FLipside for FL Studio music composition.
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28th November '06 update:
RaySpace updates to version 2.6
* Option to ignore 'Dry' output on presets.
* Linear or circular dail mode options.
* Movement noise bug fixed for OSX version.
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20th November '06 update:
RaySpace updates to version 2.5
* New super smooth diffusion engine.
* 90 categorized presets, including production settings.
* Stereo impulse export options.
* Rename, Load and Save single FX presets.
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Stereo enhancer
* Stretches stereo width without using traditional phase techniques.
* Unique technology that stretches sound locations toward the
  stereo extremes, keeping central sounds intact.
* Punch control for enhancing or dampening initial bass or kick sounds.
* Sizzle parameter for giving high end transients a fizz and sparkle.
* Linear equaliser with 16 point spline editing.
* Waveshaper with extreme settings.
* Full linear processing.
* On screen information panels for each of the controls.
* 64 & 32 bit versions in VST and AU formats.


Product page
Mashup and sharp multi-filter tool
* 8 stereo areas of sharp cut-off filtering.
* Adjust levels separately in all selected zones.
* Vocals and other sounds can be identified and
   manipulated within a full mix.
* Allows the user to emphasise or cut percussive
   transients giving control over punch or softness in
   any zone.
* Each zone can pan separately.
* Great for analysing balance and frequency mix of a
   track you're composing.

Product page
Go to Pitchwheel page
Pitchwheel
Real-time pitch and timbre plug-in
* Changes pitch and timbre.
* Pitch spin, and twist samples around.
* MIDI controlable with multi-octave
   adjustments, and fine wheel detuning.
* 8 note chords for creating easy vocal
   harmonies and effects.
* Unique inertia settings for springy vibrato
   effects, and wild pitch swings.

Product page
Bar chimes simulator
* A detailed 36 bar kinetic physics simulation.
* Gravity, collisions and audio accurately portrayed.
* Velocity and sweep analysis simulates user
   movement through the chimes.
* Parameters for physics, pitch and time.
* Frequency editing with fundamentals and partials.
* Percussive rendering with decay controls.
* Swing modulation effects.
* Photo-realistic 3D representation and collision effects.
Product page
Total fusion reverb
* A clean stereo reverb, with an even decay.
* Completely new core engine based on delay free convolution.
* White-noise contruction for perfect diffusion at any sample rate.
* Intuitively linked Decay, Attack and Delay dials.
* Designed to represent many natural spaces, with minimal complexity.
* Cloud display representation for all time and frequency aspects.
  This replaces the usually separate envelope and EQ displays with
  one concise image, displaying frequency energy over time.
* Fast editing, for that quick grab effect.
* Zero latency.
Product page
Glass Viper
Synthesizer plug-in
* Unique and organic synthesis.
* Wave shaping with 16 LFO's.
* Continuously changing waveform.
* Easy to edit, basic interface.
* 4 Voices per instrument.
* LFO Envelopes with speed and
   gain slopes.
* Lush reverb and chorus effects.
Product page
Product page
RaySpace
A reverb and space designer for PC and Mac
* Mimics true space, convolution reverbs do not!
* Walk though rooms in realtime.
* Instant impulse creation!
* 5 channel surround acoustics.
* True speed of sound modelling of all reflections including
   phase and interference.
Product page
Crowd Chamber
A large scale crowd simulator
* Can simulate small to a million voice crowds.
* Voices vary in spectral content and delay.
* The perfect new tool for sound design.
* LFO's for temporal changes in voices.
* Fast visual editing, with parameter randomisation
   functions.
* From simple chorusing effects, small crowds and
   stadiums, and on to impossible situations.
* Creates massive stereo sound washes, and extremely
   weird animal and sci-fi effects.
Product page
UpStereo
A FREE stereo enhancer
* Stereo width slider going from mono to wide, bringing the stereo image
   out and towards the listener.
* Loudness control boost.
* Loudness overdrive option.
* Subtle Air & Bass boosters to lift and help the audio 'breath'.
* Movable 3D interface, with changable colours and light positions.
* Very low CPU usage.
* FREE
Product page
Time and Pitch engine library for Developers
* Changes time and pitch independently.
* Can freeze time and run backwards at any speed.
* It has a stable bass and accurate channel locking.
* No choices for music or percussion.
   Works for both, with sharp attacks and
   smooth sustains.
* Low latency (46ms for 44Khz) and efficient CPU.
* Runs to 192Khz.
* Envelope shaping to change or lock formants.
* Phase locked for up to 8 channel processing.

Product page
Newsletter:
All QuikQuak plug-ins and software are copyright © 2005-2014 David J Hoskins. All rights reserved. All technical specifications and prices of the products specified on this web site may be subject to change without notice. Copyright notices may not be removed or changed. QuikQuak and all QuikQuak product names are trademarks of David J Hoskins. Microsoft® and Windows® are trademarks of Microsoft Corporation. Cubase and VST are registered trademarks of Steinberg Media Technologies GmbH. Mac and Intel Mac logos are trademarks of Apple Computer, Inc. All other trademarks are the property of their respective owners.

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